 |
This update brings a large mix of new content, progression changes, fixes, and quality-of-life improvements across Valantis Online.
A major focus of this update has been expanding outfit and addon progression, giving more existing content meaningful long-term rewards and introducing new reasons to revisit quests, bosses, raids, and dungeons. Ancient Tokens also replace the previous Boss Point and Dungeon Point systems, creating a single tradeable progression currency tied directly to gameplay.
General
- Added network protection layer for players experiencing temporary connection loss.
- Fixed an issue where pushing a player from a distance could skip the intended push delay after walking toward the target.
Outfits & Addons
- Added the Oriental Outfit as a reward for completing The Restless Captain mission in the Darashia faction questline. Players who already completed the mission can claim the outfit retroactively from Kazzan. Kazzan can also provide information and clues on how to obtain both Oriental Outfit addons.
- Added the Shaman Outfit as a reward for completing Hairycles' final mission. Players who already completed the quest can claim the outfit retroactively from Hairycles. Hairycles can also provide information and clues on how to obtain both Shaman Outfit addons.
- Added the Barbarian Outfit as a reward for completing the barbarian task in the Carlin faction questline. Players who already completed the task can claim the outfit retroactively from Commander Elwren. Both Barbarian Outfit addons can also be obtained through Commander Elwren.
- Added the Modern Warrior Outfit as a reward for completing the Steel for the General mission. Players who already completed the mission can claim the outfit retroactively from Harkath Bloodblade. Both Modern Warrior Outfit addons can also be obtained through Harkath.
- Added the Druid Outfit and both of its addons to Marvik, introducing new collection requirements for obtaining the full outfit.
- Added the Beggar Outfit and both of its addons to Simon the Beggar, with new collection requirements for the base outfit and each addon.
- Reworked the requirements for obtaining both Knight Outfit addons from Mekhebad.
- Added Warmaster, Wayfarer, Deepling, Insectoid, Crystal Warlord, Demon Outfit, Demon Hunter and Soil Guardian outfits to Adrenius.
Items
- Added several new rare and common addon items. To keep the change log clear, a dedicated items page for addon items will be added shortly.
Dungeons and Raids
- Boss Points and Dungeon Points have been removed and replaced by Ancient Tokens. Instead of receiving an invisible currency for defeating bosses and completing dungeons, players can now obtain Ancient Tokens as physical, tradeable items.
- Existing Boss Points have been converted automatically at a rate of 10 Ancient Tokens for every 100 Boss Points. Converted tokens have been sent to the player's Home Depot.
- Existing Dungeon Points have been converted automatically at a rate of 1 Ancient Token for every 10 Dungeon Points. Converted tokens have been sent to the player's Home Depot.
- Ancient Tokens can now be obtained from raids, rare bosses, and dungeons. Creatures spawned during raids have a small chance to drop tokens, with stronger creatures generally having better drop chances. Raid bosses have a higher, but still not guaranteed, chance to drop them, while dungeon bosses are guaranteed to drop Ancient Tokens.
- Ancient Tokens now serve as the progression currency for specific outfits and addons at NPC Adrenius.
- Added over 100 new raids and boss encounters throughout the world, ranging from large-scale invasions to rare boss appearances within existing hunting grounds.
- Removed dungeon objectives and challenges and related notifications.
Monster
- Fixed a monster AI issue where monsters could get stuck while pathfinding toward a target when an invisible player was blocking their path, causing unwanted spell behavior.
- Raid bosses, dungeon bosses, dungeon creatures, and faction bosses can no longer spawn or respawn as Elite creatures.
- Fixed an issue where Black Worgs were counted towards the faction task counter outside of its intended boundaries.
Client
- Added a new Combat Stats tab to the Skills Window. This tab displays your base Attack, Defense, and Armor, along with additional Combat, Defense, and Utility properties gained from equipped items and their attributes.
- Fixed duration timers for items displaying inaccurate remaining time due to incorrect rounding.
- Fixed an issue where Spacebar could trigger Attack Next/Previous Target while typing when using WASD movement toggling.
- Fixed Left + Right Click triggering Look when Classic Controls are disabled.
- Fixed an issue where map markings could disappear after watching a CAM recording. CAM sessions can no longer save their minimap state when ending.
- Increased Scroll Steps when scrolling in the in-game store window.
Houses & Furniture Kits
- Fixed an issue where invited house guests could unpack or repack Store items. These actions are now restricted to the house owner.
- Changed NPC-bought furniture to be delivered as furniture kits, making it easier to transport furniture to houses instead of having it placed directly beneath the player.
- NPC-bought furniture can now be repackaged using an Empty Furniture Package.
- Added support for purchasing multiple furniture and decoration items at once through NPC dialogue.
- Fixed an issue where custom house floors, carpets, and borders could not be packed when another object, such as a door, counter, ladder, or stair, was placed above them.
- Fixed an issue where Empty Furniture Packages could be used on furniture that was already packed.
- Added Armor Racks and Weapon Racks to furniture NPCs.
There is plenty more planned, but for now we hope these changes give you more goals to work toward, more reasons to explore the world, and more valuable rewards from the content you are already playing.
 |