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May 17 2026 -
Patch Notes 17/05

This update heavily focuses on improving the rune economy and long-term hunting sustainability across Valantis. Over time, it became increasingly clear that rune availability was too limited for many players, especially low activity. The goal of this update is not to flood the server with free supplies, but to create more consistent and rewarding ways for active players to sustain their gameplay through hunting itself.

The newly added Task System is a major step toward that direction. Since the system shares its currency with Elite Creatures, players now have multiple progression paths contributing toward the same reward pool to gain supplies. This update also contains a large number of bug fixes, gameplay improvements, spawn expansions, client fixes, and quality-of-life changes across the server.

General

  • Added a task system that rewards players with bestiary points, sharing the same currency as elite creatures. The system is designed to reward active gameplay while also helping players sustain their rune supply. Each task has a 7-day cooldown and up to 3 tasks can be active at a time.
  • Fixed an issue where rapid relogs or character switching could incorrectly trigger connection rejection.
  • Fixed an issue where drunk condition would cause follow attack to break until the target was manually retargeted.
  • House rent warnings are now sent before rent is due, with reminders at 7, 3, and 1 day remaining. Houses are now automatically revoked immediately if the due-date payment fails.
  • Clarified addon NPC dialogues and quest log entries to better explain upcoming addon requirements.
  • Fixed another issue where certain movement speed thresholds could cause stuttering during walk due to inconsistent step duration synchronization between client and server.
  • Fixed issue where map click would randomly stop.
  • Faction bosses now drop reward bags that automatically split the loot between participants.
  • Increased experience gained from the following dungeons using a fixed formula: Mintwallin, Orc Fortress, Drefia, and Ghostland. (Formula: (Required Level +1) - Required Level)
  • Quest List has been re-introduced to the website. Please note it is not yet fully up-to-date with custom quests. This will be added shortly.

Map

  • Added lore books to:
    • Port Hope Bandit Camp
    • Port Hope Medusa Tower
    • Werewolf Cave
  • Reduced spawn density of Cyclops Warrior in Cyclopolis, Thais Renegade Mines, and Thais southern Cyclops camp.
  • Increased Necromancer density and decreased Ghost and Demon Skeleton density in Edron Undead cave.
  • Increased monster density in Carlin Amazon isle.
  • Increased monster density and area of Thais renegade mines Cyclops.
  • Increased monster density in Stone Tomb -1 and -2
  • Expanded southern Drefia beholder cave.
  • Expanded South Drefia vampire crypt.
  • Expanded western Carlin troll cave.
  • Expanded hellgate ghouls & demon skeleton spawn.
  • Expanded Port Hope dwarven mines.

Monsters

  • Doubled the chance of an elite creature to appear.
  • Decreased Cyclops Warrior armor and defense.
  • Changed drop values of many creature products.
  • Reduced paralyze condition from Dworc Voodoomaster.
  • Fire Beetle experience was reduced from 360 to 315 with skills and armor slightly increased.
  • Bog Skitter armor has been slightly increased.

NPCs

  • Added the ability to exchange dungeon points for new outfits and addons at NPC Adrenius. Note: If none of the current outfits match your taste, keep in mind that more outfits and addons will be added in future updates.
  • The ability to obtain Summoner Addon 1 was moved to NPC Skjaar.
  • Added Light Magic Missile's to Vladruc.
  • Added Sudden Death, Great Fireball, and Explosion runes to Vladruc. These runes cost 35% more bestiary points relative to their mana value.

Client

  • Fixed an issue where invisible item tooltips could block mouse interaction with the game window.
  • Fixed an issue causing dungeon timers to display an incorrect time offset.
  • Fixed an issue where opening the Relic Box during gameplay could reorder open backpacks and analyzer windows.
  • Fixed an issue where the battle list could enter an invalid state after relogging.
  • Added a blinking effect to infernal light wand to easier distinguish on/off state during surface daylight.

Spells

  • Challenge (exeta res) now taunts the target for 4 seconds, forcing the monster to stay focused on the caster as long as the caster remains a valid target and no other creatures are blocking the path.

Items

  • Increased Beastslayer Axe NPC value from 1500 to 4000 gold.
  • Power Ring now gives +4 distance skill and costs 500 gold in shop.



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Streamers
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