 |
This update focuses on resolving edge-case issues that have impacted both PvE and PvP situations. Alongside technical fixes, several quality of life improvements and balance adjustments have been made across systems, monsters, and the map.
A major highlight is the migration to US East, aimed at improving overall connectivity and supporting a broader player base. In addition, core mechanics have been corrected to behave as intended, ensuring more consistent and predictable outcomes in combat and progression.
Host
- Server location has been moved to US East.
General
- Fixed an issue with death loss percent being too low while blessed.
- Purge rune now yields an essence of the same tier of the item purged.
- You can now open up to 32 containers (previous limit was 16).
- Attributed shields can now swap hands without returning error.
Spells
- Fixed issue where Poison Storm and Envenom did not properly reset the next poison tick when overriding an existing poison condition.
Client
- Made some changes to the VIP List which should resolve issues with the edit window not closing properly.
NPCs
- Grumdir Stoneforge no longer goes idle when exchanging runes and essences.
Monster
- Fixed issue with Medusa monster spell.
- Increased ranged casting delay for:
- Sibang
- Merlkin
- Lizard Snakecharmer
- All dworcs
Map
- Reworked all Ankrahmun pyramid protection zones. Down-tiles are no longer protection zones, allowing players to go down freely. All pyramid up-tiles are now properly protection zoned to prevent stairhopping.
Factions
- It’s now possible to enter with several players to faction bosses.
 |