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Farming System

Farming allows players to harvest food and resources from decorative plants placed inside houses and from selected wild plants across the world.

Harvesting grants Farming skill progression, and higher Farming skill increases the amount gathered from plants over time.

House Plants Decorative farming plants can be placed and harvested inside houses.
Skill Progression Every harvest grants Farming skill tries.
Better Yields Higher Farming skill increases harvest amounts.
Plant Lifetime Farming plants wither after 60 days.

How Farming Works

Basic Rules

  • Plants may be placed inside houses.
  • Each plant produces its own harvest type.
  • Harvesting grants Farming skill progression.
  • Higher Farming skill improves harvest yield.
  • Plants wither after 60 days.
Wild Plants
Farming also affects selected wild plants throughout the world. Wild blueberry bushes gain +2 berries per 10 Farming skills, while wild orange trees scale the same way as house orange trees.

Available Plants

Plant Base Harvest Scaling
Orange Tree 2 to 6 oranges +1 minimum and maximum per 10 Farming skills
Cherry Tree 5 to 10 cherries +2 minimum and maximum per 10 Farming skills
Pear Tree 3 to 7 pears +1 minimum and maximum per 10 Farming skills
Carrot Planter 2 to 6 carrots +1 minimum and maximum per 10 Farming skills
Blueberry Bush 3 blueberries +2 blueberries per 10 Farming skills

Skill Scaling

Scaling Steps Harvest yield increases every 10 Farming skill levels.
Starts After Skill 10 Base yields apply at Farming skill 10.
Maximum Scaling Yield scaling is capped at Farming skill 70.
Long Term Progression Farming rewards players who continue harvesting regularly.
Scaling Rule
Yield bonuses begin after Farming skill 10 and increase every 10 levels up to skill 70.

Example Farming Yields

Skill Orange Tree Cherry Tree Pear Tree Carrot Planter
10 2 to 6 5 to 10 3 to 7 2 to 6
20 3 to 7 7 to 12 4 to 8 3 to 7
30 4 to 8 9 to 14 5 to 9 4 to 8
40 5 to 9 11 to 16 6 to 10 5 to 9
50 6 to 10 13 to 18 7 to 11 6 to 10
60 7 to 11 15 to 20 8 to 12 7 to 11
70 8 to 12 17 to 22 9 to 13 8 to 12
Yield Examples
The table above shows full yield progression from Farming skill 10 to 70.
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