Farming SystemFarming allows players to harvest food and resources from decorative plants placed inside houses and from selected wild plants across the world. Harvesting grants Farming skill progression, and higher Farming skill increases the amount gathered from plants over time.
House Plants
Decorative farming plants can be placed and harvested inside houses.
Skill Progression
Every harvest grants Farming skill tries.
Better Yields
Higher Farming skill increases harvest amounts.
Plant Lifetime
Farming plants wither after 60 days.
How Farming WorksBasic Rules
Wild Plants
Farming also affects selected wild plants throughout the world. Wild blueberry bushes gain +2 berries per 10 Farming skills, while wild orange trees scale the same way as house orange trees. Available Plants
Skill Scaling
Scaling Steps
Harvest yield increases every 10 Farming skill levels.
Starts After Skill 10
Base yields apply at Farming skill 10.
Maximum Scaling
Yield scaling is capped at Farming skill 70.
Long Term Progression
Farming rewards players who continue harvesting regularly.
Scaling Rule
Yield bonuses begin after Farming skill 10 and increase every 10 levels up to skill 70. Example Farming Yields
Yield Examples
The table above shows full yield progression from Farming skill 10 to 70. |
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