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Factions

Factions are long term city based questlines tied to the major regions of Valantis. Each faction features its own story, missions, progression, and rewards.

Faction progression begins with smaller objectives and gradually expands into larger challenges, unlocks, bosses, and long term goals.

City Questlines Every major city has its own faction identity and progression path.
Long Term Progression Factions are designed to be completed gradually over time.
Unique Rewards Unlock relics, bosses, addons, areas, and progression systems.
No Exclusivity Players may complete every faction on the same character.

Current Factions

The Ironbound Pact Kazordoon faction.
Available
The Queen's Oath Carlin faction.
Available
The Imperial Authority Thais faction.
Available
The Sacred Order of Banor's Blood Edron faction.
Available

Factions In Development

Ab'Dendriel Future faction connected to the elven regions.
Under Development
Darama & Tiquanda Planned faction connected to Darashia, Ankrahmun, and Port Hope.
Under Development
Development Note
Additional factions, missions, bosses, and storylines will continue to expand over time.

Rewards

Factions focus heavily on unlocking new content and progression systems rather than immediate item rewards.

Mission Experience Most progression rewards experience through missions and objectives.
Content Unlocks Higher ranks may unlock new systems, areas, and missions.
Weekly Bosses Some factions unlock repeatable weekly boss encounters.
Relics and Rare Loot Weekly bosses may reward Relics and other exclusive items.
Faction Progression
Factions are designed around exploration, persistence, and unlocking new gameplay opportunities over time.

Participation Rules

Player Access

  • All factions can be completed on the same character.
  • Factions are not mutually exclusive.
  • Progress in one faction does not permanently block another.
  • Some ranks may require progress in related factions first.
Connected Storylines
Some missions and higher faction ranks may require progress in other factions before becoming available.

Design Philosophy

Adventures, Not Tasks Factions are designed as ongoing adventures rather than short quests.
Persistence Rewards favor players who continue progressing over time.
Exploration Encourages interaction with lore, cities, missions, and secrets.
Permanent Progress Completing factions represents meaningful character progression.
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